- Filling in Gaps, Tricking the Eye
- Jump Starting Your Imagination
- The Amazing Kim Scott
- Two Round Games – Spot It! and Hue Knew?
- The Awesomeness of John Green
- Connect through Conversation
- Gifts That Make Me Smile
- Endless Pairs
- Logical LineUp
- Creative Apples
- Blocks for Adults – Part 2 – Q-bitz
- Blocks for Adults – Or People of Any Age, Part 1
- A Creative Whack for Logical Left Brain Thinkers
- Mathematical Mind
- Don’t Give Me Your Lip
Welcome to Brain Game Product Reviews
In this blog you will find games, books, and other resources, most of which are divided into logical left brain exercises and more whimsical, creative right brain exercises. Others defy such easy categorization, but all are meant to help older adults learn about products that will help them keep their minds active. And as I frequently point out, that often means changing or adapting the rules of the game. My goal is to help you have fun learning, because relaxed learners learn more. Innovation always comes from maintaining a playful mind.
Enjoy and share.
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Brain Game Product Reviews is produced by Wiser Now, Inc., a multi-media training and publishing company focused on living and aging well.
Our core product is MindPlay Connections™ -- a series of themed, downloadable, printable, and family friendly
- trivia quizzes
- word games
- discussion topics and
- reminiscence/imaginative exercises
Each title offers 25 – 35 pages and is packed with 12 – 20 exercises, almost all of which are meant to make you smile. Print out a page at a time or the whole publication.
Our goals are always two-fold: to help you make new connections in your brain and new connections with one another.
Our focus is lighthearted because
Fun fuels the brain!
Learn more at www.WiserNow.com.
Author Archives: Kathy Laurenhue
Scientific American’s Mind magazine, an offshoot of the original SA publication, has a regular optical illusion feature that I always find fascinating. A while back it also featured an article highlighting skills possessed by the human eye that computers can’t duplicate. … Continue reading
Aerobics of the Mind author Marge Engelman taught me that our imagination tends to need a jump start. One of the exercises in her book that I have often used in my presentations (with her blessing) consists of putting a few … Continue reading
Many years ago I was introduced to Scott Kim at a party and found him delightful and accessible, even though he possessed a creative brain that was light years beyond my own abilities. He wrote the book Inversions– a book of … Continue reading
I’ve put the following games in the creative right brain column because they involve visual thinking, but I’ll let you decide if they really belong there.
If you love the smell of rain, the clean, silvery smell when it first begins, that’s called “petrichor.” It’s a term coined by two Australian researchers in 1964 from two Greek words that have nothing whatever to do with rain. … Continue reading
January 1st is the birthday (in 1879) of novelist E. M. Forster who wrote the words, “Only connect!” in the hope that readers would connect his prose with the passion in themselves. It is also my motto for MindPlay Connections, which … Continue reading
I contend that any product that makes me smile comes from creative right thinkers. Take, for example, the Magic 8 Ball. For over 60 years now, people have been turning this oversized cue ball upside down, asking it a question, … Continue reading
Such and Such from Patch Products is essentially a game about pairs. As a timed competition, the idea is to read all five clues on your card and get your team to fill in the blank for each one before … Continue reading
Continuing our theme of games to play with family and friends over the holidays, Lineup is a favorite in my household. Cutely subtitled by MindWare as “the memory game of quick looks and tricky crooks,” it’s really one that requires … Continue reading
The third week of November is always Game and Puzzle Week, dedicated to preserving the tradition of investing time with family and friends. In the U.S. it’s also a reminder to be thankful the following week for all those relationships. … Continue reading
Q-bitz is another Mindware game that physically bears a resemblance to two of the block products we mentioned in the previous blog, ArtBlocks™ and Nuevo. Like them, the basic element of the game is a wooden frame containing cubes, each … Continue reading
One relatively recent area of brain research I find fascinating is the connection of movement to learning. For example, “A report in the journal ‘Applied Cognitive Psychology’ demonstrated that volunteers who doodled during a dull verbal message were 29 percent … Continue reading
Roger Von Oech has made a career of creative innovation basically since 1975 when he earned his Ph.D. from Stanford University in the self-created interdisciplinary program “History of Ideas.” In the 1980s, he created and produced the “Innovation in Industry” … Continue reading
Among Allen Bragdon’s many accomplishments are these: the founding editor of Games magazine, the author of dozens of books, and director of The BrainWaves Center (www.brainwaves.com – fun website). I met him about a dozen years ago and found him … Continue reading